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TF2 Update – More Hats!

By wob - Last updated: Thursday, January 28, 2010

tf2-update

A TF2 update has just been released, bringing with it a few new hats.. how exciting. All 30 something 3FL servers have been updated.  Read on for the full change list (it’s not just hats.. and they’ve finally fixed the Linux server bug – hoorah!)

Added 3 new hats that can be worn by any class.

- “Towering Pillar of Hats”

- “Noble Amassment of Hats”

- “Modest Pile of Hat”

Added Propaganda contest winners’ hats for First Place, First Runner-up, and Second Runner-up.

Added “Edit Loadout” button to the class menu.

Changed the main menu background to randomly use the Red, Blue, and Soldier/Demo background images.

Fixed Snipers being able to shoot enemies through gates.

Fixed Linux servers not properly reconnecting to Steam when they lose their connection.

Fixed stickies being destructible before they’re stuck to something.

Fixed the return progress bar above a dropped flag not animating if the return time on the flag is less than 30 seconds.

Fixed the CTF HUD not properly handling flags being disabled/enabled during the round.

Fixed player health panels sometimes using the wrong animations for buffed or low health values.

Updated the net_showevents convar to be marked as a cheat.

Updated the main menu news buttons to direct players to the most recent TF2 update and the TF2 blog.

Updated Italian localization strings.

Updated the custom TF2 fonts with Polish characters.

Updated CP_Gorge.

- Added more cover outside of the initial BLU spawn area.

- Added a forward spawn for the BLU team after Cap1 is captured.

- Added another access point to the upper level from the front of the RED base

- Added more cover in the room just before Cap2.

- Decreased RED team’s respawn time while they own Cap1.

- Fixed a few areas where players would sometimes become stuck.

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