Minecraft Coming To Xbox With Kinect Support
Scott Rose - Wednesday, June 8, 2011

Yesterday at the Microsoft E3 Conference it was announced that Indie developed game Minecraft would be making its way onto the Xbox 360 with Kinect Support.
When asked whether Mojang would be developing the Console Version, Notch said that he would be remain attached to the project as a game designer, but the port will be handled by a separate, as of yet unannounced console developer.
Notch mentioned on Twitter last night that the “official word” for Minecrafts release date on the Xbox 360 was this winter.
Source: E3, Twitter
Alan Wake gets a release date
Frozen Hell - Friday, February 12, 2010
.. so you’ve kept reading, well the official release date is the 18th of May for the US and the 21st of May for Europe. So which one of those dates we get it in Australia is anyone’s guess, but its safe to assume we’ll have it around the same time. If you’re wondering what this Alan Wake thing is all about, check out our feature on the game from early last year.
As we’ve previously reported, the game is an Xbox 360 exclusive at this stage, but there have been suggestions it may come to PC eventually. I have to admit I was disappointed by the announcement part way through last year that said the game was to be an Xbox 360 only title, but the game really does look good (and I’m not just talking about the graphics), so it may be enough to tempt me to dust off my Xbox 360 and actually plug it in again.
Via: Shacknews
Next Playr episode is up
wob - Tuesday, December 15, 2009
This weeks episode includes reviews of MAG (A 256 player FPS.. looks quite neat), a new Zelda game and a new Final Fantasy game on Wii.
You should at least have a looksee at the MAG review, it does look quite decent. Unfortunately I bought that other console.
Over 2 million copies of Left 4 Dead 2 sold
Frozen Hell - Wednesday, December 2, 2009
In contrast, back in September Valve noted that they had sold 3 million copies of the original Left 4 Dead since its release back in November 2008. So with 2 million copies sold in just 2 weeks, it looks like it won’t be long before the sequel breaks sales results from the first iteration of the game.
One other thing that Lombardi noted is that they will be releasing news of the first DLC for Left 4 Dead 2 soon, which hopefully for the PC platform will be free like the DLC for the original game was.
Quite an impressive feat for a game developer that is still privately owned, certainly shows that you don’t need to be an Activision-Blizzard or an EA to produce very popular games all without skimping on the PC platform like a lot of developers seem to be doing these days.
Via: Gamasutra
Fable II (Xbox 360)
stuck_fox - Wednesday, November 26, 2008
In a very small nutshell, Fable 2 (Xbox 360) is just like its predecessor – only richer. Beautiful artwork and a gentle ambiance set the scene for your hero’s unfolding tale, coupled with rich voice acting and script-writing, it’s not unlike a childrens’ story for big kids that’s just as fun to watch as it is to play.
The first thing I noticed was how easy it was to get stuck in. RPGs in general turn me off because of how much you have to learn before even thinking about doing anything fun. But this is a game for dippy punters like me: three simple character stats determine whether your hero is adept at fighting, shooting or spellcasting. Golden breadcrumbs guide you through quest adventures, and one button takes care of interacting, jumping and fighting – well, three buttons depending on what sort of fight you’re after, but even then, it’s preschool-easy. All this makes for a game that’s easy to pick up, easy to play and easy to stay engaged in.
As in the original, the series’ famed cornerstone of ‘good vs evil’ doesn’t seem to make much difference here, but adds that entertaining nicety to buff the fantasy aspect of play.
All in all, it gets two thumbs up – but only when I’ve put down my controller.










